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Mobile zoo simulation game

Developed and published by Sparkling Society Games

 

Release date: October 4th 2022

Zoo Life started out as my passion project during COVID, wanting to challenge myself and add to Sparkling Society's porfolio with a new simulation concept other than city building. In order for my exact vision to be executed, I took the next step of becoming a Product Owner, leading a team of amazing developers who helped make my vision become a reality. I am very proud that Zoo Life can now be called one of Sparkling Society's most successful games, enjoyed by many players every day.

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Art contribution

I actively contributed to the visuals of this project as one of the artists, while also managing the product backlog and game design features in my role as Product Owner and designer of this project. My specialization lies in UI/UX, marketing graphics and 3D.

Buildings made by Oleg Lepetsky

Animals & Characters made by Ben Satchel

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Tess Vermeeren

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